![]() The same thing goes the other way round if one class clearly outshines the others btw. Vaneras: The classes are intended to feel distinctive and unique while at the same time retaining the feeling of becoming increasingly powerful as you progress, so while the developers will likely avoid homogenising skills and gear purely for the sake of attaining a one-to-one performance ratio between classes, they do care about class balance quite a bit-If one class feels too lacklustre compared to the others, then developers will make adjustments to bring the class more in line with the others. ![]() ![]() This made me wonder, is this a game that Blizzard wants balanced? ![]()
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